Activities
- Milestone 1 - Papers
- Milestone 2 - Poster presentations
Intelligent User Experience Engineering
(IN4179)Milestone 1 - Papers
Politeness
Veletsianosetal2008AdoloscentConversationWithPedagogicalAgent.pdf
Veletsianos, G., Scharber, C., and Doering,A. (2008). When sex, drugs, and violence enter the classroom: Conversationsbetween adolescents and a female pedagogical agent. Interacting with Computers, 20, 292–301.
DeAngeliAndBraham2008DisinhibitionWithVirtualAgents.pdf
De Angeli, A., and Brahnam, S.(2008). I hate you!Disinhibition with virtual partners. Interactingwith Computers, 20, 302-310.
Rehm2008UserAgentInteractionInGames.pdf
Rehm, M. (2008). She is just stupid—Analyzinguser–agent interactions in emotional game situations. Interacting with Computers, 20, 311-325.
Engagement
DBonietal2008HumourAndRelationshipInAutomatedDialogue.pdf
De Boni, M. Richardson, A., and Hurling, R.(2008). Humour, Relationship Maintenance and Personality Matching in automateddialogue: A controlled study. Interactingwith Computers, 20, 342-353.
Persuasion
Fogg.pdf
Fogg, B.J. (2008). Mass Interpersonal Persuasion: An Early View of a New Phenomenon.
Long-term Usage
KiddRobotsHomeLongTerm2008.pdf
Kidd, C.D. and Breazeal,C. (2008). Robots at Home: UnderstandingLong-Term Human-Robot Interaction. IEEE/RSJInternational Conference on Intelligent Robots and Systems, Acropolis Convention Center,Nice, France,Sept, 22-26, 2008
Elderly and avatars
OrtizElderlyAvatarInteraction2007.pdf
Ortiz, A., delPuy Carretero, M., Oyarzun1, D. Yanguas, J.J., Buiza, C., Gonzalez, M.F., andEtxeberria, I. (2007). Elderly Users inAmbient Intelligence: Does an Avatar Improve the Interaction? In: Universal Access in Ambient IntelligenceEnvironments (Lecture Notes in Computer Science), pp. 1611-3349. Berlin / Heidelberg:Springer.
CarmichaelMultimediaReminderDementia2008.pdf
Carmichael, A., Rice, M., Lindsay, S. and Olivier, P. (2008). iTV as a Platform forRich Multimedia Reminders for People with Dementia. In: Changing Television Environments (Lecture Notes in Computer Science).Pages 308-317. Berlin / Heidelberg: Springer.
Non-verbal communication
Manipulation of non-verbal interaction style and demographic embodiment to increase anthropomorphic computer character credibility.pdf
Cowell, A.J., and Stanney,K.M. (2005). Manipulation of non-verbal interaction style and demographicembodiment to increase anthropomorphic computer character credibility. Int. J. Human-Computer Studies, 62, 281–306.





