The course is a survey of models for analyzing and supporting design and decision-making in multi-actor settings.
There are three sessions a week: formal lectures, group presentation and discussion, and computer laboratories.
Participants will learn to recognize the difference between games and decisions, and will identify their occurrence in public policy. Participants will be able to apply a principled technique for resolving dilemmas through the appropriate selection of policies. Participants will learn to formulate, design and communicate games and decisions. Participants will learn to implement by computer, and otherwise logically analyze, games and decisions.
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Subjects
Policy and Decision Models by TU Delft OpenCourseWare is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Based on a work at https://ocw.tudelft.nl/courses/Policy and Decision Models/.