7.1.1 Learning objectives

Course subject(s) Module 7. Scratch: Programming for Teachers

In module 7 we have the following learning objectives;

Coding:

      • Input/output
      • Conditions
      • Abstraction
      • Repetition of lists

Instructional strategies:

      • Training unplugged
      • Training abstraction

Application in class:

      • Tables in math class, level 2
      • Creating a quiz or puzzle

Tips & tricks:

    • Creating your own Scratch blocks

Go to the next section to watch the first video of module 7.

Creative Commons License
Scratch: Programming for Teachers by TU Delft OpenCourseWare is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Based on a work at https://online-learning.tudelft.nl/courses/scratch-programming-for-teachers/.
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