This course presents a design philosophy and a design approach, dedicated to rehabilitation technology. This field was selected because of human-machine interaction is inherent and vital. Illustrative examples will be discussed by their entire design proces.

1. Make a Problem Analysis of a given assignment in the field of medical or rehabilitation technology; identify the underlying cause of the problem as presented in the assignment; translate the result of 1a into technical Design Objectives without reference to any solutions; derive qualitative and quantitative Design Specifications from the Design Objectives, and categorize and prioritize these; obtain and assess feedback on the Design Specification from Assignor.
2. Generate Conceptual and Embodiment Designs for the given assignment: select and apply appropriate Design Methodology and Design Methods; generate a variety [typically at least three] of Conceptual Designs; judiciously select the most appropriate Conceptual Design; obtain and assess feedback on the selected Conceptual Design from Assignor; transform the selected Conceptual Design into an Embodiment Design; demonstrate the plausibility or feasibility of the Embodiment Design

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Biomedical Engineering Design by TU Delft OpenCourseWare is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
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