Readings
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2.2.6 Consistency in Distributed Systems
Subject(s) 2: Functional Requirements
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2.2.7 Consistency for Online Gaming, Virtual Environments, and the Metaverse
Subject(s) 2: Functional Requirements
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2.2.8 Beyond Consistency: From CAP to PACELCA
Subject(s) 2: Functional Requirements
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3.2.1 Importance of Performance
Subject(s) 3: Non-Functional Requirements
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3.2.2 Measuring NFRs: Metrics
Subject(s) 3: Non-Functional Requirements
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3.2.4 Benchmarking
Subject(s) 3: Non-Functional Requirements
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3.2.5 Benchmarking Crimes
Subject(s) 3: Non-Functional Requirements
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4.2.2 Traditional Scheduling in Computer Systems
Subject(s) 4: Resource Management and Scheduling
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4.2.3 Scheduling in Distributed Systems
Subject(s) 4: Resource Management and Scheduling
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4.2.4 Job Structure in Distributed Systems Workloads
Subject(s) 4: Resource Management and Scheduling
Modern Distributed Systems by TU Delft OpenCourseWare is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
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